HARVEST TIME - Video Wall Installation by Jeremy Osbern
Luxury watchmaker Tourneau had a specific design in mind for their newest store on Madison Avenue in New York City: they wanted to create a permanent video art installation that focused on the concept of time.
"Harvest Time" was commissioned as a loopable experience that plays on a dedicated 40' screen built into the store.
LOVE/HATE - Twitter-Integrated Play (Transmedia) by Jeremy Osbern
The world's first Twitter-Integrated Choose Your Own Adventure Play.
Two young lovers begin a performance in front of a cellphone wielding audience and at various times, the audience can tweet what decisions they want the actors to make.
Depending on the choices of the audience, the story can end any number of ways, including in reconciliation, humor, anger and even death.
DOG HOUSE - Interactive Video Installation by Jeremy Osbern
A wooden dog house is built around a 32” flat screen television. A black dog appears against a white background. He stares out at the audience. When someone comes near his dog house he begins to bark at them until they go away. As soon as the audience member steps back, he goes back to wagging his tail.
Today, people experience the world through technology. Their interactions with other people exist more online than in person. Individuals today spend more time staring at screens than faces, and Dog House is the next evolution in technology replacing physical interactions and opens the door to a future in which all sentient beings will be seen and interacted with through a screen.
INDEPENDENCE, KS - Video Integrated Play (Transmedia) by Jeremy Osbern
A theater piece in which actors interact with characters in real life and on screen.